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Secondly, there is no mod support for Switch either. And Skyrim still has lots of quirks and bugs that really could use some fixing.įinally, there are two things worth of noting: First, there are no achievements or trophies in Switch. Now, there is one thing I actually want to complain about: so far there has been no tangible proof that Bethesda did any bug fixing to game itself besides those needed to make the game run properly on Switch.
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Finally, the game doesn’t put as much strain on battery as I thought it would I can easily imagine getting several hours of playing time with full battery before needing to recharge.
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Secondly, the patch I needed to download (I bought the cartridge version) was only few hundreds of megabytes. Yes, the initial loading time when game is launched is a bit long but, after that the loading goes surprisingly fast. First of all, the saving and loading times are surprisingly fast. There are few things in the port that actually managed to surprise me positively. Now, before I changed the settings, every combat meant that I toggled between the point of views accidentally due the size of sticks and how sensitive those are for clicks. For example, changing the perspective to behind the character is done by pushing right stick in default settings. One thing I really recommend, especially if using Joy-Cons, is to remap the buttons. Basically, it offers some novelty but isn’t that good in long run, especially when combined with the issues I had with Joy-Cons in general. This support is mostly curiosity since, based on few fights, the motion detection is bit off and it felt somewhat clunky to use. There is also support for motion controls when using Joy-Cons.
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With the Pro Controller, which is pretty much like XBox controller, I had no problems.
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While the Joy-Cons works fine, I personally have problem with small size of buttons and how the sticks are placed close to the edge. The controls work as well as you would expect, at least if you buy Pro Controller for Switch. The fix for the issue is very simple: close the game and start it again. Probably some kind of compatibility issue with the way how certain games play the music.
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Now, based on searching I did about the issue I found out that same problem occurs with few other games as well, so it is more console related. It doesn’t matter if you put the console on sleep mode, as long as the game is running on background this issue appears. However, there is one issue I personally witnessed: if you keep the game open too long, something like twenty hours, the music starts to crackle. And, to be honest, even with lower graphical quality it doesn’t actually look THAT bad.Īs for audio, I honestly didn’t notice any major difference compared to other platforms. And personally I would rather have game that doesn’t look as good but runs well than other way around. Even when I tried to walk around the area where it happened for ten minutes I did not witness any more lag, which makes me believe that it was just isolated thing.Īll in all, while I would have liked to see better graphics in this version, I do understand the need of compromises. The lagging began quite suddenly, lasted about ten or fifteen seconds and then disappeared, never occurring again. Only once I have experience lag during the entire thirty hours, and I’m not exactly sure what caused it. Also, the game runs very well, especially considering that Switch is not a powerhouse. On the other hand, things that really matters, like faces and particle effects, still keep pretty high quality in every distance.
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The draw distance for detailed features, foliage and creatures is also lower than in any other platform I have played. First of all, the texture quality of terrain features, like rocks and ground, in close range is very low.
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No, the game doesn’t look bad, especially from distance or when played in handheld mode, but when Switch is connected to TV it becomes clear that Bethesda had to make compromises. If you are looking for similar graphical quality as in other console versions, you will be disappointed. Things like story, writing or game mechanisms outside of platform specifics will not be covered here because, after all, Skyrim is old game and there are enough reviews to cover the general side of the game. This review is specifically focused on how well Skyrim works on Switch. Now, some may wonder why did I purchase that version since, after all, I already own the game on both PlayStation 4 and PC? The main reason for me was that, with Nintendo Switch, I can basically play it wherever I want, even on situations where gaming with laptop is not practical. Since the release of The Elder Scrolls V: Skyrim on Nintendo Switch I have spent at least thirty hours playing the game and, to be honest, have been really enjoying it.